Stillfront

Stillfront Group is a Sweden-based company founded in 2010 by Jörgen Larsson. It specializes in acquiring and managing mobile and browser game studios. The company operates a decentralized model, allowing acquired studios to maintain their independence while benefiting from shared resources and strategic support. Stillfront focuses on free-to-play mobile games and targets major markets, including the US, Germany, France, and the Middle East. The core business of Stillfront involves building a diversified portfolio of long life-cycle games through acquisitions. Notable acquisitions include Power Challenge, Bytro Labs, and Simutronics, which have expanded its offerings in various gaming genres. The company's portfolio features popular titles such as Supremacy 1914, PanzerWars, and Lara Croft Relic Run. Since going public in 2015, Stillfront has accelerated its acquisition strategy, significantly increasing its market capitalization to around $4.4 billion. The company emphasizes empowering its studios to create and grow their games independently, fostering sustained profitability and growth.

Entertainment Stockholm, Sweden Founded 2010 ~30 employees STO: SF.ST

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Employees
30
+11.1% in the 3 months to Jun 2025
Revenue / employee
$21M
Revenue ~$630M
Stock
SF.ST
STO
12-month attrition
9.7%
Tech: 33.3%
H1B sponsor
NA

Stillfront FAQ

How many employees does Stillfront have?

Stillfront has about 30 employees, up 11.1% over the 3 months to Jun 2025.

What is Stillfront's revenue per employee?

Stillfront makes about $20.99M in revenue per employee, based on $629.61M annual revenue and 30 employees.

Is Stillfront a public company?

Yes. Stillfront is publicly traded under the ticker SF.ST on STO.

Data from Company Prospectus, DOL LCA disclosures, WARN notices and 6figr salary profiles.