Smoking Gun Interactive

Smoking Gun Interactive Inc. (SGI) is a game development studio located in Vancouver, British Columbia, Canada. Founded in 2007 by former senior staff from Relic Entertainment, SGI focuses on creating high-quality gaming experiences. John Johnson, the CEO and Creative Director, has a background in franchise development and production, notably on the acclaimed game *Company of Heroes*. SGI offers a variety of game development services, including original IP creation, AAA game concepts, mobile apps, and console titles. The studio has developed several notable games, such as *Exoriare*, *Kinect Adventures*, and *Microsoft Solitaire Collection*. More recent titles include *Phobies* and *Mahjong Solitaire*, showcasing their ability to cater to both strategy gamers and casual players. SGI collaborates with major brands in the gaming industry, including Microsoft, to deliver engaging titles. The company generates approximately $5.4 million in revenue and employs between 10 and 49 people.

Computer Games Vancouver, Canada Founded 2007 ~38 employees

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Employees
38
0% in the 3 months to Jun 2025
Revenue / employee
$85.1K
Revenue ~$3.2M
12-month attrition
12.5%
Tech: 11.5%
H1B sponsor
NA
Open jobs
3
Last 30 days

Headcount trend

Smoking Gun Interactive went from 36 employees in Jul 2023 to 38 in Jun 2025. Jan to Jun 2025: 3 people joined, 1 left.

Headcount data through Jun 2025

Org structure

Headcount by department

Other24
Engineering11
Design3

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Smoking Gun Interactive FAQ

How many employees does Smoking Gun Interactive have?

Smoking Gun Interactive has about 38 employees, unchanged over the 3 months to Jun 2025.

What is Smoking Gun Interactive's revenue per employee?

Smoking Gun Interactive makes about $85K in revenue per employee, based on $3.23M annual revenue and 38 employees.

Data from Company Prospectus, DOL LCA disclosures, WARN notices and 6figr salary profiles.